implemented select (x-)mirrored. I used a topological approach, which will be later reused in x-mirror editing, weight painting, etc. also ported select randon, select linked flat faces, and select sharp (as in, surroundined by non-flat faces, not sharp as in the sharp flag) edges, and select non-manifold. need to merge in recent trunk changes next.
ported triangles to quads.
The Death Of Editmesh - Part 1
I've removed editmesh altogether (other then scanfill, which is seperate code that happens to reuse the editmesh structures). The compatibility layer I had written for old editmesh tools was more trouble then it was worth, though it did help in the ...
typo
another file
more files, but not really vital ones
yet another file
more files
add files
merge with trunk/2.5 at r25907
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