dfelinto
- Email:
- Registered on: 06/01/2006
- Last connection: 09/21/2009
Projects
- bf-blender (Developer, 09/21/2009)
Activity
Reported issues: 68
03/06/2010
- 02:12 PM bf-blender Revision 27299: flipping "tab as space" option (so it's on by default - argh ;) (and fix error in...
- flipping "tab as space" option (so it's on by default - argh ;) (and fix error in creator.c last commit)
- 01:45 PM bf-blender Revision 27297: Tab as Space as a User Preference option. to affect new and loaded text files. * ...
- Tab as Space as a User Preference option. to affect new and loaded text files. * I put it under General->System. Not sure is the better place for it though (space_userpref.py) ** also: creator.c fix to avoid autoplay of games when scripts are disa...
03/05/2010
- 02:37 AM bf-blender Revision 27274: Bringing back "Auto Start" option in the Game Menu. It's (still) not working sinc...
- Bringing back "Auto Start" option in the Game Menu. It's (still) not working since the pool in the operator will not allow this operator to run without context. For the window/area/screen has to be created somewhere (maybe in WM_init_game ). I ha...
03/04/2010
- 11:42 PM bf-blender Revision 27271: partial fix for: [#21400] bpy.ops.view3d.game_start() in a startup script (-P) cr...
- partial fix for: [#21400] bpy.ops.view3d.game_start() in a startup script (-P) crashes Blender Creating a proper pool for the game_start() operator. I still want to find a way to force the start of a game from the commandline.
03/03/2010
- 11:34 AM bf-blender Revision 27257: small png include adjustments (ifndef NOPNG ...). * gameplayer is now probably no...
- small png include adjustments (ifndef NOPNG ...). * gameplayer is now probably not going to build without PNG turned ON. To fix that it would be necessary to use #ifndef NOPNG around the GPC_Canvas::MakeScreenShot. Since I don't this function it...
- 11:18 AM bf-blender Revision 27255: fix for CMake compile in windows. ($PNG_INC was needed) - partial revert of commi...
- fix for CMake compile in windows. ($PNG_INC was needed) - partial revert of commit 27251
03/02/2010
- 10:54 PM bf-blender Revision 27233: fix for last commit (overcommited files). the right fix now :/
- fix for last commit (overcommited files). the right fix now :/
- 10:45 PM bf-blender Revision 27232: fix for last commit (overcommited files).
- fix for last commit (overcommited files).
- 10:38 PM bf-blender Revision 27231: BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) brea...
- BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) breaks backward compatibility !!! Originally we had 2DFilters (m_filtermanager) stored in RenderTools. That way filters were stored globally and were being called once p...
02/24/2010
- 10:05 PM bf-blender Revision 27135: BGE Dome: BlenderPlayer Console arguments: warpdata working now (only with absolu...
- BGE Dome: BlenderPlayer Console arguments: warpdata working now (only with absolute path) I forgot to say in the last commit that those arguments are only for the BlenderPlayer. we can now set external warpdata files. 2Do: (1) convert relative t...
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